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Was a pretty great short experience. Had a few good challenging levels to get the coins.


The main frustration was hit boxes size on the alien ships seemingly large and the platforms being small.


This concept would work very well with upgradable components (more coins) that allow the player to make more difficult movements, take hits, bounce off the surface. Teather to save from a screw up. Single life, but keep your upgrades. Each round gets more difficult. Moving enemy types etc.

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hey, thanks for the feedback! however it was a tough task enough to finish this game for me. there is small update incoming which will add some dialogs and maybe bugfixes, but nothing more. i'll probably switch to another project i have in mind. stay tuned! and thanks again.

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I'll keep an eye out for any future projects!

Nice work!